A downloadable game for Windows


Memories of Lemuria is a rogue-like game centred on  firearms combat, realistic ballistics simulation, gunsmithing and squad tactics. Lead your team through six unique stages, battling soldiers, aliens, monsters and more to defeat the extraterrestrial occultist forces! Collect and build dozens of different fire arms with hundreds of parts, each with unique and realistic effects.

Many thanks to Blavatsky for graciously allowing me to use his music.

As this game is in active development, you are likely to encounter bugs. Please send bug reports, with attached error logs, to moldev196@gmail.com.

F11: Toggle full screen
G: pick up item
I: inventory
E: interact with equipped items (i.e. armour, weapons etc)
V: message history
R: magazine / weapon loadout
Q: interact with held weapon
C: crafting
S: change attack style
P: player options
T: view journal
Z: view skills
>: use stairs
Tab: switch character
Space: toggle squad mode
Escape: save and exit

- MENU NAVIGATION -

Use the up and down arrow keys to navigate through menu pages and press the character corresponding with the desired
menu item to select.

- WAIT KEYS -

Period ('.'), Numpad 5, or Clear - proceed to next turn

- MOVEMENT KEYS -

Use the arrow keys, numpad or vi keys to move


GUNS

Guns are made up of weapon parts. Each weapon part has unique properties which influence how the gun behaves. A guns component parts can be viewed from the inspect menu. Weapons can be disassembled into their component parts through
the interaction menu. Weapons and their parts can be found in different conditions. Accuracy condition indicates the condition of the parts as it pertains to accuracy of the weapon, for example condition of the bore. Guns with a worse accuracy condition will be less accurate in combat. Function condition indicates the condition of the parts as it pertains to the cycling of the action and jamming. Guns with a worse functional condition will be more prone to jamming. Gun parts can be repaired through the use of weapon part repair kits, which can be found throughout the map and are dropped by enemies. To create a gun from parts, enter the crafting menu by pressing (C).

Skills govern performance when using certain weapon types, including accuracy, recoil control, reloading speed, and equip speed. Skills can be trained by using the associated weapon type. The weapons type is influenced by its parts, and can be viewed by inspecting it. You can see your proficiency with different weapon types by using the skill menu, which is accessed by pressing (Z).


EQUIPMENT

Items including weapons, armour and magazines can be equipped from the inventory (I). Equipped weapons and armour can be viewed and interacted with through the equipment menu (E). Weapons can be equipped to the primary or secondary slots. This allows the player to quickly change weapons during combat, as it costs less AP to switch between primary and secondary weapons than to equip a weapon from the inventory.

You can interact with your held weapon by pressing (Q). Through this menu, you can reload firearms and perform other actions, including changing its current fire mode, i.e. from semi-automatic to fully automatic. The ammunition count of the currently equipped weapon can be seen at the bottom right hand side of the screen.

The player has a limited amount of small, medium and large magazine equipment slots in their magazine load out. To reload a magazine-fed gun, an appropriate magazine must be equipped to the magazine load out, which can be viewed by pressing (R). Magazines can be reloaded by interacting with them. Tip: loading bullets into a magazine can take many turns, it is best to load magazines while outside of combat and outside of squad mode.


COMBAT

- SQUAD MODE -

Squad mode allows you to control multiple player characters during a single turn. Squad mode can be enabled by pressing the space key.

You can use this mode to attack enemies. On the bottom left of the screen, you can see how much AP (action points) the player has. Action points represent the remaining amount of time the player has to complete actions within that turn.
Since one turn equates to one second, 1 AP = 1/100th of a second. Different actions take different amounts of time, and therefore AP, to complete.

You can also move multiple players at once in squad mode by left clicking to select players, and selecting a destination in a seen area by pressing the right mouse button. Press any wait keys and the players will move towards the selected location.

Space: change target
Tab: Change character controlled
Alt: change limb targeted
Enter: attack
Movement Keys: change camera position
Wait Keys: advance to next turn

- DAMAGE & HEALTH -

Attacks will damage specific body parts. When body parts have been sufficiently damaged, they will become crippled, incurring certain debuffs depending on the body part. Body parts can be healed using medkits and bandages. Death occurs when vital body parts, such as the head, are destroyed.The health of the players body parts is indicated by the figure at the bottom left of the screen. Green indicates that the body parts are unharmed, while yellow, orange and red indicate increasing levels of wounding.

- ATTACK STYLES -

You can change your attack style by pressing (S). The players attack style alters the AP cost of ranged attacks as well as weapon accuracy with firearms. In the 'Precise' attack style, attacks cost additional AP but are more accurate, best suited for longer range engagements. In the 'Close Quarters' attack style, attacks cost less AP but are less accurate. 'Measured' serves as a compromise between the two.

Updated 2 hours ago
Published 9 days ago
StatusIn development
PlatformsWindows
AuthorMoL Dev
GenreRole Playing
Made withREXPaint
TagsRoguelike, Roguelite, Singleplayer
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
Memories of Lemuria.zip 31 MB

Development log

Comments

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Been playing it for a while and it's pretty fun, but interacting with inventory items (this includes loadout items) causes the game to freeze for half a minute each time. Would love to get further into the game if that issue could be resolved.

Hey man, thanks for playing the game. Appreciate the feedback so much. Sorry about that issue, I’ve not encountered that before! Just selecting the item does that? 

At first the freeze is not noticeable, but after around 30 minutes of playing it starts freezing. Manually loading bullets into mosins, picking up items, and using items causes the freezes.

Deleted 3 days ago